i’m trying to hide the HDR background from the example library … but it doesn’t work.
I need only to hide (alpha:true?) the HDR from the background but not from the reflections of the mesh.
Can you help to understand?
UPDATE: I found how to set a new background … but it’s a cover … probably the hdr is simply covered …
var loader = new THREE.TextureLoader();
var backgroundTexture = loader.load( ‘https://i.imgur.com/upWSJlY.jpg’ );
scene.background = backgroundTexture;