Sending the position and orientation to the client to handle the processing hadn’t occurred to me before, and it makes a lot of sense. Thank you very much for your help, this has been a very enjoyable conversation.
As an example, here are two images from my recent games that I’m currently working on converting to online:
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I am working on Multiplayer version for Sketchbook v0.4 it has finished about 80%. I completed syncing for both cannon-es body(position, orientation) and three.js model(position, orientation, animations), but while entering and exiting the vehicle few times its getting out of sync.
Check Source files at tkkaushik369/socketControl
can you make another map which is a stadium and above it there is a fighter jet?
can you also make a plane race