Here is the line 9750 in three.js r137:
var lights_physical_fragment = "PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\n…
I saw the following shader error when using three.js r137:
ERROR: 0:747: ‘geometryNormal’ : undeclared identifier
ERROR: 0:747: ‘=’ : cannot convert from ‘highp float’ to ‘highp 3-component vector of float’
The second error came from this part: “dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) )”
Could you fix it?