i want to pass an array of objects to bloom pass just like in the SSR pass
just do composer.render() in the render loop.
is this possible ?
maybe bloomPass can render twice like how SSR pass renders each of its passes (depth,normal,beauty etc)
I have a program where bloom is used in some scenes , composer is used in some scenes and normal renderer in some
& dont want to add a "if case " condition just for the bloom pass
will refer to this ^ thanks
will mark as solution if i get it towork
Note that this still renders exactly as many times as before, it’s just hidden from you behind a cleaner API.
There might be better ways to do this now that multiple render targets has landed (WebGL2 only though).
yeah rendering twice for bloom seems overkill
now that apple has webgl2, its a good time to invest in newer methods for this ,