Rotation of camera around origin with tween js

Is there any way to rotate camera with tween js around origin.

Maybe this example from the Collection of examples from discourse.threejs.org can help.

See 2020
https://hofk.de/main/discourse.threejs/2020/index2020.html

2020-09-01 08.43.59

thanks for your help,
but can we rotate camera around origin.
In this example, camera zoom in and out from object.

do you nee it to continue turning for ever and ever and ever?

No,
just for once

The easiest way is to create a pivot, add your object to the pivot, offset the objects position relative the pivots, and then tween the pivots rotation.
I have an example that rotates the pivot points, this has no tween in it, but you could tween the pivots rotation instead of updating it manually as I do in the animate loop.
https://sbcode.net/threejs/cubecamera/