Hello great community of threejs!
This is my first Topic, sorry if I missed any rules.
I’m currently following this TOPIC.
It works on my end, but then I adjust the camera position to be.
camera.position.set(0, 100, 280);
but now it shows a wrong rotation to the screen. how can i make the rotation to be slightly a few deg to the top?
I’m not familiar with threejs nor math 
thank you
There are many discussions about this topic on this forum.
This is one example i created where you can pass the lat lon as decimal values. So if you want extra, you can add some number to the values.
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That’s a cool example. 
But, judging by its sky dome background, you’re not rotating the globe, but orbiting the camera instead when easing to one of the predefined locations.
Doh!, I always miss some detail when offering a solution.