See screenshot below. I’m using the THREE.BasicShadowMap
algorithm for my shadows. The shadows appear to have “faded” edges. How can I remove the “faded” edges and make the shadow a solid color?
I’m using three.webgpu.js
v176, in Chrome v136.
See screenshot below. I’m using the THREE.BasicShadowMap
algorithm for my shadows. The shadows appear to have “faded” edges. How can I remove the “faded” edges and make the shadow a solid color?
I’m using three.webgpu.js
v176, in Chrome v136.
i’m actually not sure how you even get that fade effect, since I dont get it when i use basicshadowmap.
maybe you have some extra custom config in your code. Try commenting things out.