Using @Mugen87 's Refraction class on a scene that uses an Orthographic Camera (essentially using the Refractor a post-processing plane for a specific area and z-position on the scene). Just noticed it works if I’m using a PerspectiveCamera, but not with an OrthographicCamera…it seems to have to do on the inner working of the Refraction Camera depending on a perspective to render to the framebuffer, but shouldn’t it work nonetheless?
No, the internal virtual camera of Reflector and Refractor is a perspective camera. I’m actually not sure what happens if you change it to an orthographic camera .