Hi members!
I have a 3D car that I loaded in my scene.
I also created a background for my scene using CubeTextureLoader()
.
What should I do to reflect the environment(Cube) image to my car’s body and glasses?
For example, when I load it in https://gltf.insimo.com, the environment image that is trees, reflected on my car body. Like the below image.
Thanks for your help.