Reading the values in the sliders

I have a working code, with “sliders” gui.dat controllers.
I can move the slider and the cube gets bigger or smaller, it works.
also in rotation!
I would like to know 2 things:
FIRST) when I rotate an object, it goes from min(1) to max(20), two values.
I want those two values to be like in real life: from (0) to (360), and if I rotate the object, it will be 45 degrees, "real 45 degrees, or 90 degrees.

SECOND) how can I read the values, like outside three.js, if the slider read 35, I know is 35
I hope I can make myself clear. Thank you for your help.

Can you share the code here? It’s hard to know what you mean without it.

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Hi looeee:

Now is not even working… I’m just trying to add a “controller” the ones we see on the upper Right Hand Corner… I create one

but is now working… I don’t find anything simple for me to understand it…

I have this:
and it works!
I just want to add one control to change the cube’s color…

Thank you for your help