I have a working code, with “sliders” gui.dat controllers.
I can move the slider and the cube gets bigger or smaller, it works.
also in rotation!
I would like to know 2 things:
FIRST) when I rotate an object, it goes from min(1) to max(20), two values.
I want those two values to be like in real life: from (0) to (360), and if I rotate the object, it will be 45 degrees, "real 45 degrees, or 90 degrees.
SECOND) how can I read the values, like outside three.js, if the slider read 35, I know is 35
I hope I can make myself clear. Thank you for your help.