I wanna know whether we can set the raycast origin as a face .
I had read the docs : Raycaster set docs
.set ( origin : Vector3, direction : Vector3 ) : null .setFromCamera ( coords : Vector2, camera : Camera ) : null
As it is mentioned it says origin can only be vector3 or camera .
Can a face be set in any means ?
PS : This is a part of my another question : Another Question
where I need to find the distance between 2 meshes at each point .
If someone could help me solve this it would be much appreciated .