Hello, I’m doing some shape extrusions that are using a material with an aoMap associated texture.
In order to get the right visualization, I have to set the texture.repeat values as stated in the comment below:
// it's necessary to apply these settings in order to correctly display the texture on a shape geometry texture.wrapS = texture.wrapT = THREE.RepeatWrapping; texture.repeat.set( 0.008, 0.008 );
found in the Three.js webgl_geometry_shapes.html example
Setting this values everything works fine.
Can anyone explain the reason for such a value?
I did not find any explanation in the official documentation.