Hey guys. i am trying to export gITF from blender and render it using threejs in browser.
I had some dump questions here(tried search on google but got no luck)
- according to blender gITF doc, gITF will combine texture and model together. does this mean all i need to load in threejs is the gITF model itself if i setup PBR texture correctly in blender?
- about lightmap, if 1 is correct, the only texture i need to load is the lightmap, right? and to make it easier, can i just bake lightmap into my diffuse map. so that i dont even need to load lightmaps. is it make senese?
- about lightmap. should i use a lightmap that baked all model’s shadow or should i bake many lightmaps for every single model in the scene?
Thanks in addvance. please forgive me if there were any stupid question.