Puzzle / Exploration game - The Last Plateau

Hey all,

Feel free to check out demo of my latest game: The Last Plateau by joseanon

It is still a demo with some features and mechanics missing, rough around edges, includes ~20 levels of various problem solving.

Interesting features (from ThreeJS PoV):

  • desert terrain, tiled, utilizing 2 LODs for lower performance settings
  • procedural texture shaders with triplanar weights and normal mapping
  • water shader, reflection+refraction
  • floating worm type of enemy using tube geometry
  • nanite swarm type of enemy using shader

Can be buggy or unoptimized at spots, it is a work in progress. Feedback is welcome!

Hey all,

I’ve bumped ThreeJS version to r183 and have to admit the devs did a pretty good job there! There’s a number of improvements I’ve noticed instantly, but if I had to pick one, it would easily be the reworked shadows!

Also, I’ve made some progress with the demo of my puzzle game, added new puzzle type sporting connecting devices via cables, Verlet engine for baseline cloth simulation, and more.

Again - check it out on the itch (link above) and hit me with feedback!