Prevent stretching in cloth animation example

I’ve taken the cloth animation example and I’m trying to figure out how I can stop the cloth from being stretched. I would like to have no stretching at all.

I’ve have the example running here on a codesandbox.

With the grid texture it’s clear the cloth is being stretched. Especially at the top.

I think maybe the constraints in the satisfyConstraints function should be different?

You might get better results using a physics system like ammo.js. There’s an example here:

https://threejs.org/examples/#physics_ammo_cloth

Does that look closer to what you want?

Looks like it. I will look into it further.
Thanks!

Hello, do you know how this example works with the FBXLoader model