I have loaded a model to my scene, and now I want to load, resize, and center extruded text such that it sits very close to the model, if not directly beneath it. How can I a create a relative position and avoid testing different coordinates? Is this where I could possibly append objects as a child of my centerpiece? Thanks!
Thank you for your response, Mugen87! So currently, I have loaded the model as shown below. I presume my “scene” is analogous to your “mesh”. How can I add the curveObject to the kirby model rather than the scene itself? I have attempted root.add(curveObject) and house.add(), but I see that I’ve misunderstood their data type since they have no add() property. Thanks again!
//Load Model
let loader = new THREE.GLTFLoader();
loader.load("./kirby/scene.gltf", function(gltf) {
const root = gltf.scene;
scene.add(root);
house = gltf.scene.children[0];
animate();
});