`Points` with `MeshPhysicalMaterial` are gigantic on iOS. Fix?

Here’s a demo on CodePen:

Click to view demo

Screenshot in iOS Safari shows the points are very big, making it look glitched:

Click to view screenshot


Screenshot in Android Chrome has single-pixel points:

Click to view screenshot


I am guessing there might be a one-line patch to fix the physical material (happens with phong material too) to prevent the points from being extremely big on iOS Safari. Any idea?