`Points` with `MeshPhysicalMaterial` are gigantic on iOS. Fix?

Here’s a demo on CodePen:

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Screenshot in iOS Safari shows the points are very big, making it look glitched:

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IMG_0009

Screenshot in Android Chrome has single-pixel points:

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Screenshot_20231229-181354

I am guessing there might be a one-line patch to fix the physical material (happens with phong material too) to prevent the points from being extremely big on iOS Safari. Any idea?