Please tell me how to control the time of character animation with slides like YouTube.
The animation loaded via fbx seems to be incorrect.
I need to check.
It’s also a good way to look at your data visually.
not sure if that’s the official way, but it has worked for me in the past
let t = 0
let position = ... // can be between 0 and 1
function renderLoop() {
mixer.setTime(t = MathUtils.lerp(t, clip.duration * position, 0.1))
here’s an example, a blender camera animation hooked to scrollTop which is reduced to 0 (top) and 1 (bottom): https://twitter.com/0xca0a/status/1387854084879921154 in your case you’d bind that to a slider instead.
I solved the problem with your advice.
thank you.