Pixelizing objects in 3d scene

You could also use a modified PointsMaterial each pixel will face camera and you can change their shape with map param.
Here is an example https://jsfiddle.net/f2Lommf5/13188/

Edit: I had some more fun with it https://jsfiddle.net/f2Lommf5/13256/
Any idea why I couldn’t use THREE.Points with THREE.PlaneGeometry?

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