Physics based player controller with mobile and controller support

Inner Space - Live Demo

This is a demo of a physics based player controller system that I am currently working on.

I’ve made this controller so it supports gamepad input and jump and sprint movements, although it’s all still relatively early days and I’m continually tweaking and refining things as I go along. For this demo I have used Anime.js for the animations and the Rapier physics engine with the Rapier character controller component. And the modelling was done in Blender. If by chance you would like to know more, there’s a more detailed writeup on my website at: https://henryegloff.com/projects/inner-space/

4 Likes