Hello,
I like the lighting and other effects achieved by the drei Stage component – which centers everything and adds lighting. I was hoping that I could override the camera position however – is that achievable?
Here is my code that consists in a bunch of models wrapped in Stage – but they are too small
return (
<>
<Canvas camera={{fov: 30}, {position: [0, 1, 5]}}>
<color attach="background" args={['#A9A9A9']} />
<Suspense fallback={null}>
<Text color="black" anchorX="center" anchorY="bottom" position={[-0.01, 0.5, 4.5]} rotation={[-0.15, 0, 0]} scale={0.5}>
{props.currentModel} - {props.currentIP ? props.currentIP.replace(/[\n\r]+/g, '') : null} - {String(props.currentOnline)}
</Text>
<Stage contactShadow shadows adjustCamera intensity={1} environment="city" preset="rembrandt" makeDefault>
<Carousel unitRotation={props.unitRotation} models={props.models}/>
</Stage>
</Suspense>
<ambientLight intensity={0.5}/>
<pointLight position={[0, 0, 20]} intensity={0.9} />
<Effects disableGamma>
<unrealBloomPass threshold={1} strength={3} radius={1} />
</Effects>
</Canvas>
</>
);