Is there a recommended scene for all models?
Let’s say I have 100 different glTF models that a 3D artist have textured for me in substance painter and each one of the models have a different color with different materials, roughness, metalness etc.
Is there a best practice on what lights to use? What intensity? What environment map to use?
What is model-viewer doing for each model? Is it the same scene for all of the models?
Are there any standardization efforts by khronos group regarding those issues?