No xr option on my render

Hello,
I tried to develop an webxr application and I use three.js for xr.
But when I look on my renderer the xr option is not set.
I have the file three.js and I do var renderer = new THREE.WebGLRenderer();
I’ve just vr not xr
If someone know why …

What version of three.js are you using?

When I do console.log( THREE.REVISION ); I’ve 99 so I think is this XD

Okay. The xr property was introduced with R112. When developing with WebXR, I highly recommend to use the latest version of three.js to ensure you get all the neat features and performance tweaks which were added in the last month.

Ok thank you very much !!! IT’s good now :slight_smile: