Hello,
I tried to develop an webxr application and I use three.js for xr.
But when I look on my renderer the xr option is not set.
I have the file three.js and I do var renderer = new THREE.WebGLRenderer();
I’ve just vr not xr
If someone know why …
What version of three.js
are you using?
When I do console.log( THREE.REVISION ); I’ve 99 so I think is this XD
Okay. The xr
property was introduced with R112
. When developing with WebXR, I highly recommend to use the latest version of three.js
to ensure you get all the neat features and performance tweaks which were added in the last month.
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Ok thank you very much !!! IT’s good now