My series of WebGL artworks inspired by the Codevember challenges

Hey everyone!

I have been working the whole month of November in some WebGL artworks with Three.js, and I took advantage to learn more about the library as it is very interesting to me.

You can see all of them here:

Some of them still don’t work good on the phone, but I am still working on the optimization for the cross-device compatibility.

I released the source code on my GitHub, so please hack it!


The rainbow rain is gorgeous !
IMO you should pack the demos that require a microphone together, and show them after the demos that don’t require one.

@felixmariotto Thank you!

I listed the works in the same order of the Codevember series, but I will folow your advise (or perhaps list how to interact under the description)