Moving additional cameras in the Threejs Editor

Hi I use the Threejs editor a lot:
It’s been very useful! But it is difficult to position other camera you add to the scene.

The main or default camera lets you move it around the scene with zoom, tumble, and track.

But if you add additional cameras to your scene, you can look through them by using a dropdown menu, but once you are looking through a selected camera you can not move it with your mouse.

So my question is this, is there a way I can modify the editor to allow the same movement I have with the main camera with new cameras I add to the scene?

Thanks in advance!

Yes, of course there is a way of doing this but I doubt somebody will provide the respective code in this topic. You have to find a way to use the internal EditorControls with a different camera. Maybe the following code section is a good starting point for studying how the camera controls are implemented.

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Thank you! That was very helpful!