Moses — a Three.js world where memories build wonders

I’m building Moses, a browser-based Three.js world where photos, notes, and moments become a walkable world over time.

The current trailer shows the core uses: trips, family memories, progress, Break the Scroll, future plans, and completed chambers.

I’m preparing this for PLAY.nyc and wanted cold technical eyes before I polish the wrong things.

I’m especially looking for feedback on:

  • mobile performance
  • first-session clarity
  • camera / atmosphere / readability
  • whether the idea makes sense before I explain it
  • anything that feels broken or confusing

This is not a finished launch. I’m using this as a soft test to see where strangers hit the floor.

Visit Trailer and link

Thank you

James