Mesh from HTML with transforms and types

Howdy! I am sharing a working POC for mesh-from-html. It demonstrates a boilerplate of concepts. Features are inspired by: React state, WordPress theme hooks, and XR screen casts.

  • instanced, shader atlas
  • hierarchy, interactive
  • extensible, comments

It is generally bug-free and performant. However, some of the features are naive. For example production code would not apply classes in a loop. Also surely types and memory could be vastly improved.

Maybe someone will run CoPilot on it and submit a PR?