The idea is to let users easily match a rectangular mesh up to a rectangle in a photo by dragging the corners which would be easier than orbiting the mesh. If you have any other suggestions it would be appreciated.
I can take a shot of the mesh and save as an image and use the method above but some of the mesh sticks out so it would be nice to see that rotate rather than be flat in the image if you know what I mean.
Sorry there is no example as I haven’t seen this done before!
I’ve have put it in a fiddle is that helps. https://jsfiddle.net/acyapinsa/mgaeuy15/10/
I want to apply a matrix4 transform to a cube but it only displays one face.
I guess your fiddle does not work in my situation as you are just interpolating in xy which is not really going to rotate the mesh to the user.