I have a chair model. when i load the gltf model it renders properly with good color however when I reapply the same material again it looks very washed out in the same light settings.
- chair when it is loaded and rendered
- chair when the same textures are re applied
- picture of the relevant code
details
the material has 3 maps (diffuse,normal and roughness), i also tried it with different colored map and it resulted in the same issue.
please let me know if i have to put the entire code on here