Looking for web GLB developer for job

Because of limited time and I’m not a web GLB developer, I have a job that can be outsourced.
The job details will be discussed via email and payment is discusses via email.

Im looking for a developer who can finish the software that I started.
There are only a few last problem, the problems:

Project: I have a box where items can be dragged and positioned. However the items can dragged over each other and I can’t stack the items

  1. Boundaries detection (stays within a parent box). I already fixed this one but seems a little buggy
  2. Collision detection: when collision is detected, the item should or stop or go on top of the item that has the collision. Also a opacity should be applied for indicating a encounter with another item
  3. Create realistic sand
  4. Create full black edges around the parent box
  5. Use controls that already have scale and rotation so custom implementation is not needed

The version management that is used is Bitbucket. The language ReactJS (vite) + Typescript + ReduxStore for state handling.

If you your interest please leave your email in the comments. Would love to have the solution before 01-07-1998

Related projects or a portofolio to show your skills is appreciated.
Please leave also your price you want for the requirements

1 Like

Hi @Joep
I sent DM to you.
Please check your message box.

Roman

Hi, @Joep
As a Three.js expert, I am interested in your job description.
So I just sent you DM with my past projects same like your idea.
Best Regards.

Wow. I can smell a trap for time travellers.

9 Likes

wow, I’ll just hop in my time machine, dial it back to before July 1st, 1998, and work on it personally—fax machine and all!

1 Like

I’m interested in your job. my mail: yuraivanov.dev@gmail.com

Hi @Joep

I am Brian and hope to discuss the project in detail with you.

brianyoung.luck@gmail.com

good year we won world cup :france: :soccer_ball:

1 Like

Hi Joep, This is my email arwaalshehri82@gmail.com

I’m a seasoned React developer with experience in WebGL, Three.js, and interactive UI/UX design using Vite + TypeScript + Redux. I’ve reviewed your job description, and I understand that you’re looking to complete an interactive drag-and-drop system with stacking logic, collision detection, and visual effects.

:white_check_mark: Project Scope Understanding:
:check_mark: Fix/improve boundary detection (items should stay within the parent container)

:check_mark: Implement collision detection (stack or stop items, apply opacity on collision)

:check_mark: Create realistic sand effect (likely physics-based particles, optional shader or simulation)

:check_mark: Draw black edges around parent box

:check_mark: Use existing control libraries (e.g., react-three-fiber, drei) for scale/rotation

:check_mark: Bitbucket version control

:check_mark: React + TypeScript + Redux/Vite codebase

:wrench: Tools & Stack I Would Use:
React Three Fiber for WebGL rendering

@react-three/drei for controls and helpers

Custom hooks for drag/drop logic and collision detection

Redux Toolkit for clean and maintainable state management

CSS/Canvas-based outline for parent box

:three_o_clock: Estimated Time to Complete:
30–40 hours, depending on complexity of the “realistic sand” effect and current code quality.

:money_bag: Fixed Price Estimate:
$900 – $1200 USD
Alternatively: $30/hour, depending on required velocity and complexity.

:envelope_with_arrow: Contact:
You mentioned contacting via email, This is my email arwaalshehri82@gmail.com

Looking forward to helping you finish this project efficiently and professionally before your deadline.

Best regards,