Looking for an awesome freelancer (or full time) $$$

My startup is looking for a Three.js rockstar to help with some complex technical challenges.

We need to render 10s of millions of points performantly, similar to Potree and CesiumJS. You should be comfortable with:

  • Level Of Detail based rendering using appropriate data structures eg Octrees.
  • Frustum and Distance Culling.
  • Shader Optimisation.

There’s potential for a full-time position but our preference would be you prove yourself on this task first. We’re London based but you can work from anywhere.

To apply send a message to jamesishiring7@gmail.com and include the following:

  • Your location.
  • Years of Three.js experience.
  • Hourly/day rate (a range is fine at this stage).
  • LinkedIn (or similar).
  • Briefly outline a technically complex project you worked on with Three.js.
2 Likes

Hi,

I am interested to help, I am doing city scale threejs projects.

Demo Video

City Scale open world threejs + cannonjs project

Live Demo