Hi guys, i am new to threejs.
i was testing loading lightmaps.
i am following the document and my lightmap has some position offset.
i baked my lightmap using blender on the second uv.
HERE is the weird lightmap result.(the lightmap seems to be a little bit offset to the left)
here is the scene i made in blender, and the lightmap i baked in blender.
any ideas where i made it wrong?