Hi,
The question in not directly related to threejs but someone might have an idea how to deal with that.
I have a wrl file that I’d like to display in my scene.
I use the VRML Loader:
loaderVrmll = new VRMLLoader()
loaderVrml.load(…/myFileToDisplay.wrl, (e) => {
myFunction…
})
It works when the file is in the same folder of my call. In my real application this file is get by an api call to my backend, I can’t figure out how to load it in my scene after this call. What should I do? What do you suggest?
Thanks