Hey guys I have another issue, I am trying to get the lines in the clipping plane to show vividly but it keeps giving me a glitched/dashed lines for the drawing. Here is what it looks like:
This is what it is supposed to look like:
This works in the xy plane with the clipping on the z plane:
and for my code this is what I have:
const edgeGeometry = new THREE.BufferGeometry().setFromPoints(
sanitizedPoints,
);
const edgeMaterial = new THREE.LineBasicMaterial({
color: 0xe89804,
});
const edgeLines = new THREE.LineSegments(edgeGeometry, edgeMaterial);
clippingEdges.add(edgeLines);
});
I do not understand why it is not working when I am on the xz plane and using the y plane as the clipping agent. I thought it would be due to the normal of the component but that has not affect/solved the problem. Any advice or referrals would be appreciated.