Is there a way to invert PointerLockControl's horizontally and not vertically?

hello!
I know there is a setting to set the speed that it affects the camera, but setting it to -1 sadly also affects it vertically, i was wondering if there was a simple way to invert the horizontal movement only?

The euler that controls this movement is not exposed, you’ll likely have to fork the class and make the required changes…

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