Having models with built-in animations isn’t an option for my project.
I need unanimated models in .dae, .obj or .glb being animated on the fly through a .bvh animation.
You pick an animation dynamically and that is played animating your avatar.
I can’t find any example anywhere! At 3js website the best i could find is an example of a bvh animation being played directly oO.
Is it even achievable? I have to ask because it seems like I’m the only one in the whole galaxy thinking of using bvh animations on a model dynamically in a scene!