I saw most of three.js examples updating speed @ 60 Frames PS.
is it possible to updating mesh geometries color attributes by each second
Yes, however you need a bit of logic in order to achieve this. I use the following Regulator
class in context of game AI logic.
You can replace the Time
class with THREE.Clock
in order to use the implementation with three.js
. When you have created you regulator with the desired update frequency, just call the ready()
method per frame. If it returns true
, you know you have to update the mesh.
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