Now I’m wondering - wouldn’t this then break all the helpers / shaders / modifiers that depend on replacing #include <chunk>
? Fyrestar’s extendMaterial, built-in CurveModifier etc.)
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Now I’m wondering - wouldn’t this then break all the helpers / shaders / modifiers that depend on replacing #include <chunk>
? Fyrestar’s extendMaterial, built-in CurveModifier etc.)