Is is possible to get/set userData of a single object within InstancedMesh?
I’m looking to use raycaster to select the object and get the userData of that object.
Is is possible to get/set userData of a single object within InstancedMesh?
I’m looking to use raycaster to select the object and get the userData of that object.
The raycaster’s intersection data contains instanceId
. You can use the original userData
as an array of individual userData-s of instances. When you get the instanceId
, you just get the instance’s data from userData[instandeId]
. Hopefully.
– Pavel
Should’v think of that. Thanks.