Hi,
I am wondering if anyone has any ideas for how to integrate three.js with the rest of a html and css and javascript website. I just began to test and study three.js, and wonder if it is possible to integrate. or is a three.js window a big webGL player like the Unity Game Engine window?
here is a test project to illustrate what im talking about:
universalquadrants.com – this is a html and css and javascript website.
My first three.js app – this is my first three.js test: a counter-rotating star tetrahedron.
what i want to do is put the star tetrahedron in the center circle of the quadrants homepage. Is that possible? or is three.js a locked out 3d webGL window like Unity webGL?
if its not possible in three.js; then is there any other code package where we could integrate 3d with the rest of the site?
alternately; is it possible to put the three.js scene in a window beside the html. so in that case i could have a interface like the quadrants homepage; then the 3d beside it; and the buttons of the html affect the 3d scene.
thank you