Importing custom 2D image in three.js

I am currently working with a project that involves “Virtual Jewellery Try On”. It basically involves finding facial points and superimposing a 3D object to that points.
The question is : "Is there any way we could include a .gif or .jpeg codec file instead of using 3D object(say .gltf or .glb) and do the later stuffs ". Since its a difficult task to make 3D object for each jewellery, it would be good if it uses a 2D structure.
Thanks in Advance