im working on a similar game to an RTS in web and i am looking for ways to directly manipulate the camera position, look (pitch/yaw) that is custom to our game, I cant seem to find the needed necessary getter/setter for Perspective camera to manipulate its access manuly like its look, right and up (unit) vector so i can implement our own camera system/input controls.
Is there any available resources on how to implement custom camera controllers like the Orbit or FPS controller, etc.
example of custom camera is to “scroll” the scene when the camera reaches the edge of the view, common to RTS games.
let me know any idea/suggestions on how to do this.