Hi, I’m trying to load images in gltf loader but it looks like the orientation of the image is disoriented
I tried to change it using the flipY
property but it is not working
Code:
mesh.material.map.flipY = true
mesh.material.map.needsUpdate = true
mesh.material.needsUpdate = true
The model and the image are provided below:
cube.gltf (3.2 KB)
are there any other ways to do this?
thanks,
binoy