How to use the camera animation in three by 3dsmax exported

I have animated a model and a camera in 3DSMax and exported the project to FBX. After importing to three.js , the animation of the model works but the camera is still static.

That model has 50M, I put it on the google network disk,
https://drive.google.com/open?id=1-0jJGXBXmJ7bO0cTZUnKyAPN1eAxKI_j

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