Importing animated FBX camera three.js

I’m importing an FBX model with an animated camera. All animations work, but the camera looks in the wrong direction. When I play it using Autodesk FBX viewer it works well.

var loader = new THREE.FBXLoader();

loader.load( 'models/Web page design.fbx', function ( object ) {
mixer = new THREE.AnimationMixer( object );

object.traverse(function(child) {

  if (child instanceof THREE.PerspectiveCamera) {

    camera = child;
    camera.far = 2000;
    camera.fov = 70;
    camera.updateProjectionMatrix();
    

  }
});

var action = mixer.clipAction( object.animations[ 0 ] );
action.play();
scene.add( object );

} );

/cc