In my application, I want the camera to rotate, as when it joins the head to the shoulder, because with camera.position.set it only moves from place to place, but always looks towards a direction with the same angle,
If anyone knows of an option in three.js I thank you very much to share it, if possible without using controllers like orbitControl or similar, only with THREE.js
You can maybe use Object3D.lookAt() for this.
Have a look the corresponding example and see, how
.lookAt() is used in the
.render() function to adjust the orientation of objects: https://threejs.org/examples/#misc_lookat
Thanks friend, I have seen that, but I can not find the documentation that supports me in what I want to do, if you have one and can share it would be very useful