How to rotate the camera on all 3 axes?

In my application, I want the camera to rotate, as when it joins the head to the shoulder, because with camera.position.set it only moves from place to place, but always looks towards a direction with the same angle,

If anyone knows of an option in three.js I thank you very much to share it, if possible without using controllers like orbitControl or similar, only with THREE.js

You can maybe use Object3D.lookAt() for this.

Have a look the corresponding example and see, how .lookAt() is used in the .render() function to adjust the orientation of objects: https://threejs.org/examples/#misc_lookat

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Thanks friend, I have seen that, but I can not find the documentation that supports me in what I want to do, if you have one and can share it would be very useful