So I am trying to rotate the camera I am using orbit controls I am using gsap
I want to rotate it so basically it’s kind of like a birds eye view on the scene but for some reason the tween never starts using camera.rotation how ever if I use for example camera.position or controls.target the camera will move so I know there’s no error with the code anyways how can I rotate the camera so it’s looking ‘down’ here is a snippet that won’t work:
After dragging the model with DragControls and animating it with GSAP Position, I tried to face the model directly and found that there was always a wrong Angle. But when I use OrbitControls to rotate the model, I do the same thing, and it works