In Blender you can rotate the camera around an object even if the object is not in the center of the screen (with the Orbit Around Selection option enabled):
How to do the same in Threejs?
In Blender you can rotate the camera around an object even if the object is not in the center of the screen (with the Orbit Around Selection option enabled):
How to do the same in Threejs?
Related: Offset OrbitControls pivot point
What you are looking for is not possible with OrbitControls
or TrackballControls
. Both classes assume the focus and orbit point are the same. Please use the external camera-controls
library:
Check out the “focal offset” demo.
Thanks. That’s exactly what is needed.