As title.
i want to rotate all layer in cube.
not each single one.
i have tried quaternion , matrix4 , rotateY ,but get same result.
i think i should do something, like set world martix?
thanks all.

As title.
i want to rotate all layer in cube.
not each single one.
i have tried quaternion , matrix4 , rotateY ,but get same result.
i think i should do something, like set world martix?
thanks all.
Consider to add all cubes of a layer to an instance of THREE.Group
and then rotate the group.