@sts_1994 here are general performance suggestions: How to optimize objects in three.js? Methods of optimization
60 FPS is generally the goal, but if the scene does not change constantly it may be lower, or in WebVR uses you may want >90 FPS.
@sts_1994 here are general performance suggestions: How to optimize objects in three.js? Methods of optimization
60 FPS is generally the goal, but if the scene does not change constantly it may be lower, or in WebVR uses you may want >90 FPS.